Events and news
news
International
ENDGAME launches its first educational escape room to teach how to detect misinformation about food and health
December 1, 2025
We have launched “The Click Trap,” an educational escape room designed to combat disinformation and strengthen media literacy among young people. It includes a teacher’s guide and will be piloted in schools across Spain, Finland, and Serbia, with versions available in multiple languages.
Event Launch
news
International
ENDGAME: a new EU project to strengthen media literacy through educational escape rooms
May 20, 2025
Six organisations from Finland, Serbia, and Spain join forces to fight disinformation among young people using game-based learning
Event Launch
Event
Workshop
International
Designing Educational Escape Rooms to Combat Disinformation
May 20, 2025 - 15:00 UTC+1
Are you an educator, media literacy expert, designer, or game developer aged 18 to 25 — or part of a civil society or media organization? Join us!
We invite you to participate in an online international webinar on Tuesday, May 20, at 3:00 PM, where we will co-design the storyline and format of educational escape rooms using a participatory design approach.
This two-hour session will bring together experts and young creatives to share their perspectives and collaboratively develop narratives, characters, and puzzles that help youth recognize disinformation and strengthen their critical thinking skills.
Through a series of co-design workshops held at several stages of the project, we will define the narrative, format, and themes of the escape rooms in ways that are intrinsically motivating and engaging for the youth — going beyond traditional learning activities. We are committed to involving diverse groups — including individuals from different genders, ethnicities, abilities, and backgrounds — to ensure the visuals and storylines are inclusive, respectful, and relevant to a wide audience.
Workshop
Media literacy
misinformation
Escape room
Participatory design
Event
Workshop
Finland
Misinformation narratives in Finland
May 16, 2025 - 12:00 UTC+3
We’re inviting participants to take part in a media literacy workshop as part of the EU-funded ENDGAME project. If you are between 18 and 30 years old and are tired of being exposed to misinformation (e.g., related to migrants, climate change, or cryptocurrency), we want to hear your experience!
In this interactive session, you'll help identify the most pressing misinformation narratives and media literacy challenges facing young people today. The results will be used to design educational escape rooms that train critical thinking and digital resilience.
Workshop
Media literacy
misinformation
Event
Workshop
Serbia
Online workshop: Identifying disinformation
May 14, 2025 - 18:00 UTC+1
If you work in journalism or teaching, are a student or work with young people, we need you!
On Wednesday, May 14 at 6:00 pm we invite you to participate in a one-hour online session in which we will talk, share ideas and listen to your experience to analyze the digital habits and misinforming narratives faced by Serbian youth.
In this session, experts will contribute their opinions and experiences to help shape various educational materials to help youth recognize disinformation and strengthen their critical thinking. We want these resources to be truly useful, accessible and connected to the real needs of society. To achieve this, we need people like you. Having you is a huge help to all of us who are designing this project.
Workshop
Media literacy
misinformation
Event
Workshop
Spain
Narratives under the Magnifying Glass: Designing Educational Tools against Disinformation
May 7, 2025 - 17:00 UTC+1
If you work in journalism or teaching, are a student or work with young people, we need you!
On Wednesday, May 7 at 5:00 pm we invite you to participate in a one-hour online session in which we will talk, share ideas and listen to your experience to analyze the digital habits and misinforming narratives faced by Spanish youth.
In this session, experts will contribute their opinions and experiences to help shape various educational materials to help youth recognize disinformation and strengthen their critical thinking. We want these resources to be truly useful, accessible and connected to the real needs of society. To achieve this, we need people like you. Having you is a huge help to all of us who are designing this project.
Workshop
Media literacy
misinformation
